6th July - Nottingham - Motorpoint Arena
Game themes: Victorian London / Supernatural / 15+
Gameplay: Faction management / Conspiracy / Political / Gang conflict / Shifting teams and potential treachery / Occult oddities
This game will take place at a wheelchair-accessible venue and includes a lunch break
The Prussian ambassador’s accused the French embassy of spying on him, the Fenians have blown up a police station, a gang boss has gone on record that a ‘man-wolf beast’ ripped apart his crew in the middle of robbing a bank, and it’s just started raining frogs over Westminster Abbey. What is going on?!
In a game world that takes elements of real later Victorian history, popular culture, and tales of myth, you will be part of a faction with multiple goals and shifting alliances - why shouldn’t the Anarchists negotiate with this new chap from Transylvania? He recently arrived via Whitby Abbey, and has asked to meet in the dead of night…
There’s money to be made, power to be seized, and diplomacy to be carefully crafted - if you enjoy Victoriana, gothic tales, Sherlock Holmes, and maybe a dash of Peaky Blinders, then this is a game for you!
You can see pictures from our first run of the game right and below (image credits to Rob Grayston)
Player testimony from this run of The Game’s Afoot:
“I especially liked that we all had developed characters with clear specific objectives - that made a huge difference for me. I liked the combination of historical and fictional characters, but that every single person was a character.”
“I loved feeling like I was unravelling a mystery, and the roles and factions were thematic.”
“Great production for cards and maps, great subplots… On a personal note, really enjoyed trying to hunt down the supernatural and then 'shoot it or recruit it'.”
“Just very fun in general!”
Designed by Charlotte Askew, Alan Edwards, and Rob Grayston of East Midlands Megagames